*3rd tier (supernatural)* **Challenge** 12 (8,400 XP); **DC** 19/16 **Area** Intermediate (3 hours) Something shimmers on the horizon, rapidly drawing nearer — a tornado, but not like any cyclone they’ve seen before. Roll 1d4 to determine the type of tornado. 1 water (sharks optional) 2 fire 3 lightning 4 sand. The primordial tornado affects a 3-mile radius, and normal methods for withstanding or avoiding a tornado are ineffective against it. #### Spell Gone Awry An [[03-Mechanics/6-Ability Scores/Arcana|Arcana]] check indicates that this is an elemental spell gone wrong. #### Tempest Winds When a creature rolls a natural 1 on an ability check against the tornado, it makes a Strength saving throw or is thrown 2 (1d4) miles, taking 52 (15d6) bludgeoning damage. In addition, the primordial tornado deals an additional 14 (4d6) damage determined by its type: bludgeoning for water (or piercing if sharks are included) fire lightning slashing for sand A creature suffers one level of fatigue for every 20 damage it takes from being thrown by the primordial tornado. ## Possible Solutions A spell that allows the caster to manipulate the relevant element and affects a large enough area can redirect the tornado, though any spell with a casting time greater than an action will likely take too long. Alternatively, a group [[03-Mechanics/6-Ability Scores/Athletics|Athletics]] check can withstand the tornado and trudge forward, taking 14 (4d6) additional damage determined by the tornado’s type, or a [[03-Mechanics/6-Ability Scores/Survival|Survival]] check can quickly find shelter and take cover, waiting a day for the storm to pass. **Critical Failure.** Each of the adventurers loses half their Supply Dice, and they suffer both a level of fatigue and a level of strife. **Failure.** The party avoids the primordial tornado but it is a frantic and desperate escape. Each adventurer loses 2 Supply Dice and suffers a level of fatigue. **Success.** The adventurers avoid the primordial tornado’s fury. **Critical Success.** The adventurers avoid or overcome the primordial tornado, and its passing reveals something of import. Roll on the Boons and Discoveries table.