A designated tracker can ensure that the party remains on the trail of their prey with a [[Survival]] check. This check is opposed by the Survival check of the creature being tracked if it is attempting to hide its tracks, or the region’s journey activity DC if it is not.
**Time:** Choose a number of days -- you can stop following your prey anytime you want.
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**Critical Failure.** The party loses their prey.
**Failure.** The party falls back an extra day between themselves and their prey for each day spent doing this journey activity.
**Success.** The party continues to follow their prey.
**Critical Success.** The adventurer finds an obvious trail, and the party gains a day’s worth of travel covering the distance between them and their prey for each day spent doing this journey activity.
#journeyActivity #tracking