**Requirements:** - To perform this journey activity, the party must be in a populated area such as a Country Shire, Open Roads, or an Urban Township. - The target of this activity cannot be a plot-essential figure, as determined by the DM. ___ Burn down the reputation of a local figure through falsehoods or truths, making a Culture, Deception, Intimidation, or Persuasion check, or a check using a Disguise Kit or Forgery Kit. This could serve as a distraction, could keep someone who’s an “obstacle” distracted from fixating on the party, or could undermine an actual foe. One *specific* goal for the smear campaign must be chosen before making the check, with the GM agreeing to the scope possible for this Journey Activity. **Time:** This activity requires 1 week. ___ **Critical Failure.** The enterprise backfires, and the locals become hostile toward the entire party. All checks for social interactions in this area are made at disadvantage for a period of 1 year. **Failure.** The locals do not believe the negative points presented by the adventurer. **Success.** The smear campaign was a success, and the original goal achieved as desired. **Critical Success.** As success, but the locals also become hostile toward the target. The adventurers can either convince the locals to attack or drive the target out of the current region. Alternatively, they can urge them to be merciful toward the target, earning +1 [[Prestige]] in the area for a period of 1 year. #journeyActivity #plotThickens #localHelp #prestige