It’s often fruitful for an adventurer to track and kill game, or forage for food and water, along the road with a [[Survival]] check.
**Time:** The adventurer must spend the entire region undertaking this activity.
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**Critical Failure.** The adventurer gains toxic Supply, and the entire party suffers a level of fatigue.
**Failure.** The adventurer gains no Supply.
**Success.** The adventurer gains 1 Supply Die.
**Critical Success.** The adventurer gains 2 Supply Dice.
#journeyActivity #supply
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**Original Source:** Trials & Treasures
**Supply Dice updates:** Road Worthy Pursuits