It’s often fruitful for an adventurer to track and kill game, or forage for food and water, along the road with a [[Survival]] check. **Time:** The adventurer must spend the entire region undertaking this activity. ___ **Critical Failure.** The adventurer gains toxic Supply, and the entire party suffers a level of fatigue. **Failure.** The adventurer gains no Supply. **Success.** The adventurer gains 1 Supply Die. **Critical Success.** The adventurer gains 2 Supply Dice. #journeyActivity #supply ___ **Original Source:** Trials & Treasures **Supply Dice updates:** Road Worthy Pursuits