Success on an [[Investigation]] or [[Persuasion]] check tells an adventurer the local news and rumors. **Time:** Choose a number of days to perform this activity. ___ **Critical Failure.** The party learns a false rumor. **Failure.** The party gains no rumor. **Success.** For each day spent doing this journey activity, the Narrator reveals an engaging rumor or tidbit that could lead the party on a new side-quest or support the main plot of the campaign. **Critical Success.** As a success, and local gossip leads the party to a Boon or Discovery. #journeyActivity #plotThickens