When travelling through uncertain terrain, you take precautions and scope out your surroundings for potential dangers.
With a careful eye, and a light step, make a DC 15 Dexterity ([[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Stealth|Stealth]]) Test to assess any threat that might be ahead. Your GM will give you one helpful hint for your next encounter, provided you are within a reasonable range to discover such a thing. This can be the terrain you’ll traverse, the presence or number of foes or creatures, an advantageous entry point, or a vulnerability to you or an enemy. If your GM had planned a random encounter, they may view this Activity as the necessary precaution needed to avoid this skirmish.