*5th degree Mist and Shade action*
You swiftly adjust your enemy’s armor so that they cannot move.
Make a Sleight of Hand check against the AC of a creature within reach that is wearing armor, [paralyzing](https://www.a5e.tools/rules/conditions "Click to view a local node.") it on a success. At the beginning of each of its turns, a creature paralyzed by this maneuver can make a Strength [saving throw](https://www.a5e.tools/rules/saving-throw "Click to view a local node.") , ending the effect on itself on a success (unlike normal, the paralyzed creature doesn’t automatically fail this save.)
A creature wearing heavy armor has [disadvantage](https://www.a5e.tools/node/137 "Click to view a local node.") on its saving throw.
#mistAndShade #paralyzeFoe