By focusing on their movements, the adventurer can become especially sneaky with a [[03-Mechanics/6-Ability Scores/Stealth|Stealth]] check. - **Critical Failure.** The adventurer is overconfident and suffers a –2 penalty to Stealth checks while performing this activity. - **Failure.** The adventurer is not especially stealthy. - **Success.** The adventurer moves carefully, gaining a +5 bonus to their *passive Stealth*. - **Critical Success**. In addition to the benefits of a success, the adventurer grants their allies an expertise die on their [[03-Mechanics/6-Ability Scores/Stealth|Stealth]] checks.