By clearing away evidence, an adventurer can reduce the party’s footprint in a dungeon. The result of the adventurer’s [[03-Mechanics/6-Ability Scores/Survival|Survival]] check is the DC for any pursuer’s Survival check to track them. Depending on the extent of the trail the party leaves, the Narrator may rule multiple delving cycles must be dedicated to this activity to gain the full effects.
- **Critical Failure.** The party leaves obvious evidence of their passing, granting advantage to anyone tracking them.
- **Failure.** The party leaves some evidence of their passing.
- **Success.** The adventurer obfuscates the party’s trail. Creatures attempting to find evidence of the party’s presence or track them from the dungeon roll at disadvantage, even after the adventurer is no longer performing this activity.
- **Critical Success.** In addition to the benefits of a success, enemies that do manage to track down the party roll Perception checks to oppose the party’s passive Stealth at disadvantage, even after the adventurer is no longer performing this activity.