# Reagents
Reagents are a huge range of things; most often they are plants that contain some innate magical component, but almost as frequently they are harvested from various magically inclined monsters. The exact source of a reagent usually does not matter beyond defining its type, as the part of the reagent used is the fragment of magic contained within that is distilled out.
There are many different ways to make an item. Consequently, the materials are sorted into categories. These categories include curative, reactive, and poisonous. These each come in the standard material rarities: common, uncommon, rare, very rare, and legendary.
Reagents contribute to the Base Materials Cost (1/2 of the completed item's total value) of all magical and alchemical crafting. They may be [[#Purchasing Magical Materials Table|purchased]], gathered in the wilderness, or found as loot. Any procured in advance can have their value deducted from the Base Materials Cost of your crafting.
Reagents can’t be salvaged once they have been combined into another form (such as potions, essences, or ink).
Reagants can be assumed to weigh 0.2 pounds each.
# Magical Ink
While ink has many uses, crafting is mostly concerned with magical ink which has the power to hold the arcane words of scrolls. This is synthesized by alchemists from the magical properties of reagents, as it is concerned with extracting their magical properties, the exact nature of the reagents used do not effect the final ink beyond its potency.
Magical ink is not typically found or harvested on its own, though it may be found as loot, and in some instances a GM could rule that some blood collected from a fiend, celestial or dragon could be counted as such. It is generally created from reagents or [[#Purchasing Magical Materials Table|purchased]] from alchemists that create it from reagents.
Magical inks contribute to the Base Materials Cost (1/2 of the completed item's total value) for crafting scrolls, and for copying a spell into your spellbook.
Magical ink can’t be salvaged once it has been combined into another form (such as potions, essences, or ink).
Magical Ink can be assumed to wight 0.1 pounds each.
# Essences
While reagents are substances that contain a glimmer of magical power that can be harnessed through refinement, essences are more purified forms of magical power.
These come in [[Essence Categories|dozens of types]] as well as in the five normal rarities (common, uncommon, rare, very rare, and legendary). These essences are the pure stuff of magic that makes things work.
You can get these by rendering down magical reagents, salvaging magic items, harvesting them from magical monsters, or through a lot of hard work by spell casters. Or you can find them as loot from people that have already done one of those harder steps. The rules for creating them yourself are under Enchanting, as it is their domain and skill set needed to do so.
While there are other uses for essences when extra magical power is needed, they are the primary material for enchanting magical items.
Essences are flexible in their exact nature. There are many paths to each desired magical outcome, and this flexibility is represented in Essences. While the traditional way to make a *belt of hill giant strength* may call for a hill giant heart as its essence, an enchanter may substitute a dragon heart as their primal essences to make a *belt of dragon strength* that just has the same statistical effect.
Essences can be assumed to weigh 1 pound each.
See [[Gaining Essences]].
# Purchasing Magical Materials Table
| Material | Used For | Price |
| --------------------- | ---------------------------------------------------- | --------- |
| Common Reagent | Alchemy, Poisoncraft | 15 gp |
| Common Essence | Alchemy, Enchanting, Scroll Scribing, Wand Whittling | 45 gp |
| Common Magical Ink | Scroll or spellbook Scribing | 15 gp |
| Uncommon Reagent | Alchemy, Poisoncraft | 40 gp |
| Uncommon Essence | Alchemy, Enchanting, Scroll Scribing, Wand Whittling | 150 gp |
| Uncommon Magical Ink | Scroll or spellbook Scribing | 40 gp |
| Rare Reagent | Alchemy, Poisoncraft | 200 gp |
| Rare Essence | Alchemy, Enchanting, Scroll Scribing, Wand Whittling | 700 gp |
| Rare Magical Ink | Scroll or spellbook Scribing | 200 gp |
| Very Rare Reagent | Alchemy, Poisoncraft | 2,000 gp |
| Very Rare Essence | Alchemy, Enchanting, Scroll Scribing, Wand Whittling | 7,000 gp |
| Very Rare Magical Ink | Scroll or spellbook Scribing | 2,000 gp |
| Legendary Reagent | Alchemy, Poisoncraft | 5,000 gp |
| Legendary Essence | Alchemy, Enchanting, Scroll Scribing, Wand Whittling | 25,000 gp |
| Legendary Magical Ink | Scroll or spellbook Scribing | 5,000 gp |