Many retired adventurers go into business running a small general store or other commercial enter- prise. A shop’s primary function is to earn money, and the larger the shop the more money it makes.
### Stronghold Feat
You gain an expertise die on ability checks made to barter or trade for goods.
- At [[Stronghold Size#Stronghold Size Table|Grade 2]], you’ve learned some of the arts of trading and gain an expertise die on ability checks made to determine an object’s value or if it is fake.
- At [[Stronghold Size#Stronghold Size Table|Grade 4]], you are able to determine the value of any object you have access to by examining it for 1 minute.
- At [[Stronghold Size#Stronghold Size Table|Grade 5]], you know whether or not an object is fake after evaluating it for 10 minutes.
**Best Suited For:** Fighter, rogue
**Minimum Size:** 100 square feet ([[Stronghold Size#Stronghold Size Table|Grade 1]])
**Minimum Quality:** [[Stronghold Furnishings and Staff#Stronghold Furnishings and Staff Table|Average]]
**Followers Available:** [[Apothecary]], [[Bodyguard]], [[Footpad]], [[Porter]], [[Torchbearer]]