A castle is a fortified building and a symbol of power; castles range from small wooden keeps to imposing citadels. Usually featuring reinforced walls and often surrounded by a moat or other defensive feature, a castle is designed to protect the occupants from invading forces.
# Stronghold Feat
You gain a coat of arms, which can be displayed on your shield or on the flag of a squire bearing your standard (if you have one). Allies who can see your coat of arms gain advantage on saving throws against fear. **At Grade 5**, your coat of arms can inspire your allies. When an ally able to see your coat of arms makes a successful saving throw against fear, they gain inspiration.
**Best Suited For:** Fighter, marshal
**Minimum Size:** 5,001 square feet (Grade 3) Minimum Quality: Average
**Followers Available:** [[Cook (Follower)|Cook]], [[Interpreter]], [[Minstrel]], [[Porter]], [[00-Balance Of Powers/3-Mechanics/4-Equipment/Followers/Smith|Smith]], [[00-Balance Of Powers/3-Mechanics/4-Equipment/Followers/Squire|Squire]], [[Torchbearer]]