*Note that clerics, paladins, or other divinely-focused classes might need to undertake the [[Appease Patron]] activity, instead.* Religious Devotion allows a character to engage in acts of piety in an attempt to appease the gods and earn their favor. In order to engage in this downtime activity, a character must have access to a shrine, temple, or other sacred site and spend the required gold on sacred offerings to make a [[Nature]] or [[Religion]] check against a DC from Table: Religious Devotion (below). On a success, the character gains 1 point of favor, plus 1 additional point of favor for every 5 points their result exceeds the DC. #religiousFavor #### Favor A point of favor can be spent to represent a minor but helpful boon that aligns with a deity’s portfolio. A point of favor from a war god might allow a character to find a weapon after they’ve been disarmed, while a point of favor from a nature god might make it easier to find a safe place to camp. The specific details are left up to the Narrator, but in general, this should represent advantage on a roll, the discovery of a small but useful item, or a helpful chance encounter. For 2 favor points, the Narrator may allow a character to benefit from the effects of a 1st-level spell that aligns with a deity’s portfolio. Narrators are free to come up with other uses. If a character acts against the interests or philosophy of a deity during an adventure, any points of favor are immediately lost. | Philosophical Similarity | DC | Offering* | Description | | ------------------------ | --- | --------- | -------------------------------------------------------------------------------------------------------- | | Strongly Aligned | 10 | 10 gp | The character’s personal ethos and actions closely mirror the deity’s philosophy and teachings | | Aligned | 15 | 25 gp | The character’s personal ethos and actions are generally similar to the deity’s philosophy and teachings | | Neutral | 20 | 50 gp | The character’s personal ethos and actions do not align with or oppose the deity they are beseeching | | Opposed | 25 | 100 gp | The character’s personal ethos and actions are generally counter to the deity’s philosophy and teachings | | Strongly Opposed | 30 | 500 gp | The character’s personal ethos and actions run directly counter to the deity’s philosophy and teachings | \*The Narrator may allow specific actions by the character to reduce or eliminate this cost.