*Ring, rare (requires attunement by a class that can gain proficiency in the [[Tempered Iron]] combat tradition; cost 5,000 gp)* **Crafting Components:** Hag’s ashes This ring has 7 charges. While wearing and attuned to this ring, you may expend charges to activate one of the following maneuvers without spending exertion and using your maneuver DC: [[03-Mechanics/9-Maneuvers/Tempered Iron/Purge Magic (1 point)|Purge Magic]] (1 charge), [[03-Mechanics/9-Maneuvers/Tempered Iron/Faith Within (1 point)|Faith Within]] (1 charge), [[03-Mechanics/9-Maneuvers/Tempered Iron/Break Spell (2 points)|Break Spell]] (2 charges), and [[03-Mechanics/9-Maneuvers/Tempered Iron/Defy Magic (2 points)|Defy Magic]] (2 charges). The ring has 7 charges, regaining 1d6+1 expended charges each dawn. When the last charge is expended, roll a d20. On a 1, the ring cracks and becomes a mundane item.