You gain an [expertise die](https://a5e.tools/node/77 "Click to view a local node.") on [[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Acrobatics|Acrobatics]] and [[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Athletics|Athletics]] checks made to climb, jump, run, and swim. When your party makes a group Acrobatics or Athletics check, you may apply the results of your roll to yourself and one ally. You can choose which ally to apply your result to after everyone has rolled, but must do so before the Narrator says whether you succeed or fail. #divineLessons #acrobaticsBonus #athleticsBonus #allyAcrobatics #allyAthletics