You gain a climbing speed equal to your Speed, and may spend 1 exertion to reroll a failed [[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Athletics|Athletics]] check to climb, choosing whether to use the new roll or the original. In addition, moving through nonmagical [difficult terrain](https://a5e.tools/rules/world-bonuses-penalties-and-cover "Click to view a local node.") costs you no extra movement.
#soldieringKnacks #climbSpeed #athleticsBonus #difficultTerrain