You are used to running long distances. When you move at a fast pace, you don’t suffer a penalty to your passive [[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Perception|Perception]]. In addition, you add your martial arts die when making a Constitution [saving throw](https://a5e.tools/rules/saving-throw "Click to view a local node.") for a [[Forced March]]. #practicedTechniques #travelPerception #forcedMarch