- Unless they're surprised, reactions can be taken before a creature's initiative unless they're surprised
- Rolling a natural 1 or a natural 20 are auto-successes/auto-failures for attack rolls and saving throws, but not for other checks.
- For skill checks, if you roll a 1 and that would be a failure for you, it's a critical failure. If you roll a 20 and that would be a success for you, it's a critical success. In both cases, we roll for extra stuff that happens!
- Some non-steel armor has [flaws](https://a5e.tools/rules/materials), but each also has benefits.
- You can avoid taking a critical hit by taking a level of fatigue or [sacrificing your shield](https://a5e.tools/rules/shields).
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