It’s rare, but there are stories of thoughtforms binding themselves to mortals to share their power, or being part of long bloodlines, or even tying themselves to a specific family to act as guardian and protector. Whatever the source of your power, your arcane abilities are a result of your psionic empowerment. ## Thoughtform Archetype Spell List - **1st** Charm Person, Object Manipulation, Phantasmal Talons - **2nd** Detect Thoughts, Psionic Barrier, Suggestion - **3rd** Clairvoyance, Concuss, Fly, - **4th** Hallucinatory Terrain, Mindshield, Phantasmal Killer - **5th** Dream, Modify Memory, Psychic Vampire ## Mental Magic (1st level) As a 1st level thoughtform sorcerer you gain the ability to cast spells within the mindscape and have their function affect the real world. When you use this ability, your spell’s verbal and seen components exist only in the mindscape, and are only perceived by psionic creatures or creatures who have been drawn into the mindscape. Any spell cast in this way is treated as having the Subtle metamagic applied to it, no other metamagic features may alter it further. Creatures capable of perceiving your spellcasting in the mindscape may try to interrupt or otherwise interact with it, normally. ## Mindscape Menace (6th level) At 6th level you can attack a creature through the mindscape in response to harm. When you fail a saving throw you may expend your reaction to use your Mental Magic to cast a cantrip, 1st level, or 2nd level spell at the creature which inflicted the saving throw. ## Mindlash (14th level) At 14th level your ability to manipulate magic in the mindscape grows. When you use Mental Magic with a spell which has an attack roll, you may roll against your target’s Intelligence, Wisdom, or Charisma attribute instead of their AC. ## Ideomorphic End (18th level) At 18th level when you roll a failed death saving throw you may choose instead to enter the mindscape fully. Doing so restores you to full health, though your body remains dead. You become a thoughtform that cannot leave the mindscape, but can communicate with nearby creatures and travel in the mindscape of willing creatures. A willing creature can also choose to host your consciousness for up to 1 minute, allowing you to interact with the real world as if you were alive, using their body in a form of possession. If and when you are restored to life, your thoughtform returns to your body. This ability has no effect if you are killed in the mindscape, and if your thoughtform is killed after your body, you die normally.