In clash of steel and spray of life's essence, the more their veins spilled rubies or their flesh tore open, further their madness careens into slaughter's embrace. ## Bloodhound (3rd Level) Starting at 3rd level, You can detect the scent of blood acutely, gaining an expertise die when detecting or tracking the scent of blood. Additionally whenever you are raging, you are able to detect the presence and directions of living creatures within 15 feet of you. Creatures that do not possess living blood cannot be detected this way. Commonly immune creatures include but are not limited to: Construct, Elemental, Plant, Ooze, and Undead. ## Bloodlust (3rd Level) Starting at 3rd level, when you kill a creature with a CR of at least 1/8th while raging, you gain a stack of Bloodlust, up to a maximum equal to your proficiency bonus, resetting to 0 when your rage ends. Each stack of bloodlust grants your weapon attacks +1 to damage. ## Scarlet Aegis (6th Level) Starting at 6th level, if you take bludgeoning, piercing, or slashing damage while raging, you gain Rage HP equal to half the damage taken. ## Bloodied Frenzy (10th Level) Starting at 10th level, when you take the attack action you can expend a stack of Bloodlust to make an additional attack. ## Undying Scourge (14th Level) Starting at 14th level, when you would be reduced to 0 HP while raging, you can expend 1 stack of bloodlust to drop to 1 HP instead.