The Baklunish pantheon, though not vast, permeates daily life. Devotion is demonstrated through various offerings and rites, with piety considered a hallmark of honourable living. Clerics, serving as spiritual leaders and scholars, convene under the open sky to engage in theological discourse, debating the nature of orthodoxy and the paths to divine enlightenment. This fervent religious passion, while noble, can sometimes lead individuals astray, giving rise to cults that twist the teachings of the gods. Such heresies often attract fiendish influences, including the malevolent Graz’zt, who perverts the will of Istus to deceive misguided followers. In response, clerics act decisively to root out and punish heretical behaviour.
It is within this religious framework that the *Nazira* (meaning “one who sees”), folk gifted with “*The Sight*,” have emerged. Originally skilled midwives, healers, and apothecaries, these wise persons possess an unparalleled ability to discern truth, making them vital voices of integrity within Baklunish society. Nazira fearlessly critique even the highest authorities, guided by their divine insight. Their role, while respected, underscores the tension between the established clerical hierarchy and this new, unyielding force of moral clarity.
You have been gifted with The Sight, a rare and revered ability among the Baklunish people. This supernatural insight allows you to perceive truth and unravel deception, marking you as a wise and incorruptible soul in your community. Whether this gift is a blessing or a burden depends on how you wield it. You should decide whether you are a member of the Nazira, are at odds with them, or are trying to stay off their radar.
You gain the following benefits:
### Divine Insight
You gain proficiency in the Insight skill. If you are already proficient, you gain expertise in the skill.
### Specialized Insight
You gain one skill specialty for the Insight skill.
### The Sight
You can cast the *[zone of truth](https://a5e.tabletopbytheik.nl/compendium/spells/zone_of_truth)* spell without expending a spell slot or requiring any components. You regain the ability to do so at the end of a Long Rest.
### Acolyte Contact
You gain an extra contact, selected from the [Acolyte](https://www.dropbox.com/scl/fi/6zwbrjtu644ww90wp61ig/AG_02b-Acolyte.pdf?rlkey=29u9k7afjjp0r03kmc5bjljj0&st=4qeeuanj&dl=0) background.
### Tools
You gain proficiency with sewing kits and herbalism kits.
### Languages
You are able to read, sign, and write the Common tongue and one language of your choice.