*4th degree Unending Wheel action* You use a melee weapon to strike a foe from a distance. Choose a weapon when you learn this combat maneuver. You can use the chosen weapon to strike a distant target with air pressure, giving your attack a normal range of 20 feet and long range of 60 feet. This functions as if your weapon had the [thrown property](https://a5e.tools/rules/weapon-properties) except **you don't actually throw it**. You have advantage on attack rolls made using this maneuver. If both attack rolls (from advantage) hit, you deal an additional weapon damage die. After using this maneuver to hit a creature, it can use an action to make a Perception check against your maneuver DC. On a success, for the next minute any uses of Wind Strike do not grant advantage on attack rolls made against the creature. #unendingWheel #thrownWeapon #attackBonus #additionalDamage