| Tradition | Focus | Source | | --------------------------------------------------------------------------------------------------------------- | --------------------------------------- | ------------------ | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Adamant Mountain/Adamant Mountain Maneuvers\|Adamant Mountain]] | Hardiness, Might, Power | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Biting Zephyr/Biting Zephyr Maneuvers\|Biting Zephyr]] (A) | Distance, Sharpshooting, Thrown Weapons | Adventurer's Guide | | [[Mirror's Glint]] (Kar) | Flowing, Insightful, Reactive | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Mist and Shade/Mist and Shade Maneuvers\|Mist and Shade]] (D) | Diversion, Feinting, Mental | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Rapid Current/Rapid Current Maneuvers\|Rapid Current]] (D) (Kar) | Fast Strikes, Mobility, Swiftness | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Razor's Edge/Razor's Edge Maneuvers\|Razor's Edge]] (A) (Kat) | Awareness, Concentration, Discipline | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Sanguine Knot/Sanguine Knot Maneuvers\|Sanguine Knot]] (Kat) | Legion, Teamwork, Trust | Adventurer's Guide | | [[Spirited Steed]] | Mounted, Soldiering, Warfare | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Tempered Iron/Tempered Iron Maneuvers\|Tempered Iron]] (Kar) | Confidence, Conviction, Zealotry | Adventurer's Guide | | [[Tooth and Claw]] | Animalistic, Movement, Natural | Adventurer's Guide | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Unending Wheel/Unending Wheel\|Unending Wheel]] (Kat) | Mastery, Patience, Training | Adventurer's Guide |