*1st degree Biting Zephyr action* Making haphazard shots to dissuade enemies, you force opponents onto the defensive by unleashing death from above so an ally can move into position. Choose a number of creatures equal to your [[Proficiency Bonus|proficiency bonus]] that you can see within your weapon’s normal range. Until the start of your next turn, a chosen creature’s movement does not provoke [opportunity attacks](https://a5e.tools/rules/making-attack "Click to view a local node.") from creatures you can see as you pelt the area nearby with missiles.  For each opportunity attack a chosen creature would have otherwise provoked, you expend one piece of ammunition or thrown weapon. #bitingZephyr #allyNoOpportunityAttacks