After killing a creature, it may be harvested for its parts. **Collecting creature parts from any unwilling sentient humanoid is considered an evil act.**
**Degradation.** To keep the game flowing, the adventurers have only a short time, post-mortem, to harvest components. Spells like *gentle repose* do not prevent this. This rule prevents the aftermath of each fight from becoming a harvest-fest by limiting the number of creatures that can be harvested.
For harvesting to yield magical components, a harvester must begin harvesting a corpse within 1 minute of the creature’s death and, once it has begun harvesting, not cease harvesting the corpse for the duration of the check. As the shortest harvest time of any creature is 5 minutes, a character only has time to harvest one creature after a battle before the other creatures have degraded.
**Duration.** Harvesting a creature takes a set duration based on the size of the creature (see harvest time in the table below):
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