Deep friendships or romantic relationships can be an adventure all their own, something you seek or which finds you when you least expect it. Was it someone you met while adventuring who took your breath away despite your commitment to your cause? Or was it someone you forged an everlasting bond with during the quieter moments between adventures who made you think twice about risking your life on the road?
With your GM, identify or create an NPC your character wishes to spend time with. Allies, Contacts, and Rivals on page 86 provides some archetypes to start from.
During this Downtime Activity, you meet or spend time with a close friend or love interest, deepening your bond with them. Each time you undertake this Downtime Activity, you should describe your plans, actions, and feelings and how they might change over time or with subsequent uses of this Downtime Activity.
If, during your adventure, you act in accordance with your relationship with this companion, you may be awarded Inspiration by your GM. Consider how your companion would change your behaviour while adventuring: are you less likely to take death-defying risks, or do you pick up a trinket from each settlement you visit as a gift?
Should your character and another player’s character wish to begin a companionship, discuss this with your GM and fellow players to ensure everyone is comfortable with this development. If you and your fellow player undertake this Downtime Activity together, you always count as having one [[Campcraft#Bonding|Bonding Die]] with each other once per Long Rest.
## Love And Loss
GMs should take note of these important characters and try to incorporate them into the campaign, using them as valuable motivators and welcoming allies. Will these companions give the heroes a reason to fight, or will the antagonist threaten someone’s beloved as a means of hurting the party?
If a companionship is erring towards romantic love, remember that different players have different comfort levels with in-game romance.
Be sure to discuss this with all players to ensure everyone is comfortable with this inclusion in your game.
#gainContact #bonding