Creating a new identity is much more involved than putting on a clever disguise. It takes time, a light touch, and the right documents, and it becomes more convincing the more time you spend as your alter ego.
Creating a new identity is an [[Journey Activities#Extended Tests|Extended Test]] with a Goal of 16. Over the course of one week, you must make three DC 9 Charisma ([[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Performance|Performance]] or [[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Persuasion|Persuasion]]) Tests. On a success, you obtain the documents you need and can convince people this identity is the true you. Anyone attempting an [[00-Balance Of Powers/3-Mechanics/6-Ability Scores/Insight|Insight]] Test against you has Disadvantage while you wear this identity until your next period of Downtime.
On a failure, your new identity fails to make an impression, and you receive no benefits from it. If you fail by 5 or more, you make a mistake, and people become suspicious. If you ever fail by five or more three times, you can no longer use this identity in this region.
#identity #incognito