Known for assorted tonics and serums, apothecaries are sometimes mistaken for alchemists but their services are purely medicinal.  **Inexperienced.** Once per day, an ally treated by the apothecary can make a new [saving throw](https://a5e.tools/rules/saving-throw "Click to view a local node.") against a poison or disease. #saveVsPoison #saveVsDisease **Seasoned.** Once per day, the apothecary can use an antidote to automatically end the [poisoned](https://a5e.tools/rules/conditions "Click to view a local node.") condition on an ally. #vsPoisoned **Expert.** Once per week, the apothecary provides one [medicinal](https://a5e.tools/rules/medicinals) of your choosing worth no more than 100 gold. The medicinal **must be used within 24 hours** or it loses potency. #medicinal