You gain proficiency with checks using a [forgery kit](https://a5e.tabletopbytheik.nl/compendium/items/forgery_kit). If you are already proficient with checks using a forgery kit, you instead gain an expertise die. In addition, you can spend a week engaging in a campaign to discredit an enemy using forged letters and other made-up evidence of misdeeds. Make an Intelligence check with a forgery kit with a DC equal to your enemy’s **passive** [Prestige check](https://a5e.tools/rules/prestige-rating). If you succeed, they are afflicted with a random short-term [mental stress effect](https://a5e.tools/rules/mental-stress-effects) and their prestige is reduced by the amount you beat their DC by for the purposes of retaining followers and calling in favors for 1d6 days or until they take active steps to clean up their reputation (at the Narrator’s discretion, the negative effects could be longer lasting). On a failure (or a successful opposed [[Investigation]] roll by an interested party), your deceit is known to your target and the general public.
**Source:** Venture Forth
#skillTricks #gainProficiency #forgeryKitBonus #foePrestige