***Prerequisites:** [[01-A5E/3 Classes/Elementalist/Elementalist#Elemental Affinity|Elemental Affinity]]: Water; [[00-Balance Of Powers/3-Mechanics/3-Classes/Elementalist/Elemental Adaptations/Healing Waters]] adaptation; 11th level*
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When you use your Healing Waters adaptation, you can instead target yourself and up to 5 creatures of your choice within 30 ft. of you and heal them 1d4 hp per spell point spent, up to your [[01-A5E/3 Classes/Elementalist/Elementalist#Spell Points|spell point]] cap.
#elementalAdaptations #healing #enhancedHealingWaters