## Combat (or Turn-Based Action) **During Turn-Based Action (combat, etc), on your turn you get:** - 1 Action - 1 Bonus Action - 1 Reaction (possibly, if the correct circumstances to trigger a reaction occur) - Free Actions (harder to define a number, but at least 1 and ask Jim when unsure) - Movement (split this up around the items above however you want) ## Your Combat Bonuses *Don't forget any bonuses you might get from [[00-Balance Of Powers/3-Mechanics/8-Combat/Movement & Positioning#Tactical Positioning\|Tactical Positioning]].* | Type | Bonus | Source | Requirements | | --------------------------- | --------- | ------------------------------------------------------------------------ | ---------------------------------------- | | 1s become 2s | Lightning | [Primordial Caster](https://a5e.tools/node/3129) (lightning) | Spell causes lightning damage | | Blind Foe | -- | [[01-A5E/3 Classes/Wizard/Wizard#Wizard's Flair\|Wizard's Flair]] | Within 30 feet | | Charm/Incapacitate Foe | -- | [[01-A5E/3 Classes/Wizard/Wizard#Wizard's Flair\|Wizard's Flair]] | Affected by initial spell | | Damage Ongoing | Fire | [[01-A5E/3 Classes/Wizard/Archetype - Pyromancer#Clinging Flames (6th level)\|Clinging Flames]] | Spell requires save and does fire damage | | Frighten Foe | -- | [[01-A5E/3 Classes/Wizard/Wizard#Wizard's Flair\|Wizard's Flair]] | Within 30 feet | | Ignore Resistance | Fire | [[01-A5E/3 Classes/Wizard/Archetype - Pyromancer#Blazing Mastery (10th level)\|Blazing Mastery]] | Spell causes fire damage | | Ignore Resistance | Lightning | [Primordial Caster](https://a5e.tools/node/3129) (lightning) | Spell causes lightning damage | | Immunity becomes resistance | Fire | [[01-A5E/3 Classes/Wizard/Archetype - Pyromancer#Blazing Mastery (10th level)\|Blazing Mastery]] | Spell causes fire damage |