## Combat (or Turn-Based Action)
**During Turn-Based Action (combat, etc), on your turn you get:**
- 1 Action
- 1 Bonus Action
- 1 Reaction (possibly, if the correct circumstances to trigger a reaction occur)
- Free Actions (harder to define a number, but at least 1 and ask Jim when unsure)
- Movement (split this up around the items above however you want)
## Your Combat Bonuses
*Don't forget any bonuses you might get from [[00-Balance Of Powers/3-Mechanics/8-Combat/Movement & Positioning#Tactical Positioning\|Tactical Positioning]].*
| Type | Bonus | Source | Requirements |
| --------------------------- | --------- | ------------------------------------------------------------------------ | ---------------------------------------- |
| 1s become 2s | Lightning | [Primordial Caster](https://a5e.tools/node/3129) (lightning) | Spell causes lightning damage |
| Blind Foe | -- | [[01-A5E/3 Classes/Wizard/Wizard#Wizard's Flair\|Wizard's Flair]] | Within 30 feet |
| Charm/Incapacitate Foe | -- | [[01-A5E/3 Classes/Wizard/Wizard#Wizard's Flair\|Wizard's Flair]] | Affected by initial spell |
| Damage Ongoing | Fire | [[01-A5E/3 Classes/Wizard/Archetype - Pyromancer#Clinging Flames (6th level)\|Clinging Flames]] | Spell requires save and does fire damage |
| Frighten Foe | -- | [[01-A5E/3 Classes/Wizard/Wizard#Wizard's Flair\|Wizard's Flair]] | Within 30 feet |
| Ignore Resistance | Fire | [[01-A5E/3 Classes/Wizard/Archetype - Pyromancer#Blazing Mastery (10th level)\|Blazing Mastery]] | Spell causes fire damage |
| Ignore Resistance | Lightning | [Primordial Caster](https://a5e.tools/node/3129) (lightning) | Spell causes lightning damage |
| Immunity becomes resistance | Fire | [[01-A5E/3 Classes/Wizard/Archetype - Pyromancer#Blazing Mastery (10th level)\|Blazing Mastery]] | Spell causes fire damage |