## Bonus Actions | Bonus Action | Source (Who can do this?) | Notes | | | ----------------------------------------------------------------------------------------------------------------------- | ------------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --- | | [[03-Mechanics/9-Combat Maneuvers/Basic Maneuvers#Overrun\|Overrun]] | Anyone | **Action or Bonus Action**. Deal [[03-Mechanics/9-Combat Maneuvers/Basic Maneuvers#Basic Melee Damage\|basic melee damage]], make a Str save to move through a hostile creature's space. Still provoke [[Opportunity Attacks]] if you move beyond foe's reach. | | | [Press the Attack](https://a5e.tools/rules/actions-combat) | Anyone | Use before the Attack action, focus on single target to gain expertise on attacks, but all foes gain advantage on attacks against you | | | [[01-A5E/3 Classes/Berserker/Berserker#Rage\|Rage]] | Berserkers | Gain several combat-related abilities, but you **cannot** do the following while raging:<br> - cast or concentrate on spells<br> - gain temp hp (diff from Rage HP)<br> - use the [Fall Back](https://a5e.tools/rules/actions-combat) reaction | | | [Tumble](https://a5e.tools/rules/actions-combat) | Anyone | **Action or Bonus Action**, make a Dex save to move through a hostile creature's space. Still provoke [[Opportunity Attacks]] if you move beyond foe's reach. | | | [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Rapid Current/Whirlwind Strike (2 points)\|Whirlwind Strike (2 points)]] | Rapid Current combat tradition | Make melee weapon attacks vs multiple creatures within 5 feet. | |