10th Level [[01-A5E/3 Classes/Rogue/Rogue#Rogue Table\|Rogue]] | | | | | | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | ![[heritageStick.png\|100]]<br>**--Heritage--**<br>[Elf](https://a5e.tabletopbytheik.nl/compendium/heritages/elf)<br> - Darkvision 60'<br> - Expertise vs charmed, immune to sleep<br> - No penalty to passive Perception while in [Trance](https://a5e.tabletopbytheik.nl/compendium/features/trance_elf)<br> - [Prescient Vision](https://a5e.tabletopbytheik.nl/compendium/features/prescient_vision) provides 1d20 per rest to replace other creature's roll<br>**Paragon:**<br> - [Elfsight](https://a5e.tabletopbytheik.nl/compendium/features/elfsight_elf_paragon) ignores half cover, and no disadvantage for lightly obscured or long range<br><br> | ![[childStick.png\|100]]<br><br>**--Culture--**<br>[Forsaken](https://a5e.tabletopbytheik.nl/compendium/cultures/forsaken)<br> - +5' Speed<br> - [[#Travel Abilities\|Can skip food for days = 1/2 Con modifier]]<br> - [[#Travel Abilities\|Improvised Tools]]<br> - [[#Travel Abilities\|Encumbrance as 1 size larger]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Skill & Check Benefits\|Advantage after failing an ability check]]<br> - Lang: Common, Elvish, Thieves' Cant<br> | ![[backgroundStick.png\|100]]<br>**--Background--**<br>[[00-Balance Of Powers/1-Party/Diego de Castillo/Urban Bounty Hunter\|Urban Bounty Hunter]]<br> - +1 Dex and +1 Con<br> - Proficiency: [[Deception]], [[Persuasion]], Gaming Set (Tools), [Thieves' Tools](https://a5e.tabletopbytheik.nl/compendium/items/thieves_tools)<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Ear to the Ground\|Contact in any city]] who provides info about the people and places of the local area<br> - [[#Settlement Abilities\|Reciprocating Missions]] (Adventures & Advancement)<br> - [[#Settlement Abilities\|Urban Bounty Hunter Connection]]<br> - [[#Settlement Abilities\|Urban Bounty Hunter Memento]] | ![[destinyStick.png\|100]]<br><br><br>**--Destiny--**<br>[Chaos](https://a5e.tabletopbytheik.nl/compendium/destinies/chaos)<br> - [[#Motivation]]<br> - [[#Gain Inspiration - Chaos]]<br> - [[#Spend Inspiration - Ingenious Doubletalk]]<br> - [[#Fulfilling Your Destiny]] | | ![[classStick.png\|100]]<br>**--[[00-Balance Of Powers/1-Party/Diego de Castillo/My How You've Grown!\|My How You've Grown!]]--**<br>*Your choices for <br>each level.* | ![[combatStick.png\|100]]<br><br><br><br>**--[[8-Combat\|Combat]]--**<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Combat & Your Bonuses#Your Combat Bonuses\|Your Combat Bonuses]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Actions\|Actions]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/One of Your Attacks\|One of Your Attacks]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Bonus Actions\|Bonus Actions]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Reactions\|Reactions]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Armor Class & Defenses\|Armor Class & Defenses]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Armor Class & Defenses#Saving Throws\|Saving Throws]]<br> | ![[maneuverStick.png\|100]]<br><br><br><br><br>**--[[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Combat Maneuvers\|Combat Maneuvers]]--**<br> - [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Combat Traditions\|Combat Traditions]] <br> - [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Combat Maneuvers#Maneuvers in Combat\|Maneuvers in Combat]] (including DC)<br> - [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Combat Maneuvers#Stances\|Stances]] <br> - [[00-Balance Of Powers/3-Mechanics/9-Maneuvers/Combat Maneuvers#Exertion Pool\|Exertion Pool]] <br><br><br> | ![[movementStick.png\|100]]<br><br><br>**--Movement & Positioning--**<br> - [General movement rules.](https://a5e.tools/rules/movement-and-position)<br> - [[00-Balance Of Powers/3-Mechanics/8-Combat/Movement & Positioning#Sprint\|Sprint]]<br> - [[00-Balance Of Powers/3-Mechanics/8-Combat/Movement & Positioning#Tactical Positioning\|Tactical Positioning]]<br> - [[00-Balance Of Powers/3-Mechanics/8-Combat/Movement & Positioning#Being Prone\|Being Prone]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Movement & Positioning#Your Special Movement Abilities\|Your Special Movement Abilities]] | | ![[skillsStick.png\|100]]<br>**--Using Ability Scores--**<br> - [[Ability Scores, Skills, Checks, Saving Throws\|Ability Scores & Checks]]<br>- [[Ability Scores, Skills, Checks, Saving Throws#Bonus Knowledge\|Bonus Knowledge (from Intelligence)]]<br> - [[Skills]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Skill & Check Benefits\|Your Skill & Check Benefits]]<br> - [[00-Balance Of Powers/1-Party/Diego de Castillo/Armor Class & Defenses#Saving Throws\|Saving Throws]]<br> | ![[00-Balance Of Powers/Images/socialStick.png\|100]]<br><br><br><br>**--Social Abilities--**<br> - [[#Social]]<br> - [[#Settlement Abilities]]<br><br>[![[dreamStick.png\|100]]](<Diego's Dream>) | ![[exploreStick.png]]<br>**--[[#Exploration]]--**<br> - [[#Travel Abilities]]<br>- ~~[[#Terrain Abilities]]~~<br>- [[#Settlement Abilities]]<br>- [[#Detection or Tracking Abilities]] | <br><br><br><br><br> | # Destiny [Chaos](https://a5e.tabletopbytheik.nl/compendium/destinies/chaos) #### Motivation **Exploit:** Life is a game and you plan on cheating. #### Gain Inspiration - Chaos _Successfully lie to or humiliate an authority figure, commit a punishable crime, indulge in base pleasures to ill-advised extremes._ You sow disorder, play tricks, and subvert tradition. You gain inspiration whenever you successfully subvert law and order, so long as it benefits your allies or moves the story forward. #### Spend Inspiration - Ingenious Doubletalk   Undaunted by momentary setbacks, you twist conversations in any direction with an inspired turn of phrase and confusing doubletalk that plays off bold lies and impertinent proposals as jokes, obfuscates or redirects accidentally slipped information, or quells outrage with diffusing flattery. Whenever you or a friendly creature you can hear fails a Deception or a Persuasion check, you can use your reaction to spend your inspiration and undo any consequences of that failed check. #### Fulfilling Your Destiny You fulfill your destiny of Chaos when you overturn a world or cosmic order. _Greatly destabilize a nation or extremely large organization, subvert or trick a deity-level entity, upset the status quo for a vast number of people._ **_Fulfillment Feature: Agent of Chaos._** The whims of chaos flow through you and everything you do. Whenever you roll one or more dice to determine the damage of an attack or spell or the random effects of a spell or feature, you may choose to reroll those dice; if you do you must use the new rolls. In addition, you gain the Chaotic alignment and emit a strong chaotic aura for the purposes of any feature, spell, or trait that detects or affects Chaotic creatures. # Social ***Note:** Also check [[#Settlement Abilities]], as there is some crossover.* | Bonus | Notes | Source | | -------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | [[Deception]] | - Gain proficiency<br>- Expertise die can go up to **d10** | - [[01-A5E/3 Classes/Rogue/Archetype - Cutthroat#Bonus Expertise (3rd level)\|Bonus Expertise]] | | [[Deception]] | - Expertise (d10) | - [[01-A5E/3 Classes/Rogue/Archetype - Cutthroat#Bonus Expertise (3rd level)\|Bonus Expertise]]<br>- [[01-A5E/3 Classes/Rogue/Rogue#Cipher\|Cipher]]<br> - [[01-A5E/3 Classes/Rogue/Rogue#Tricky Interrogation\|Tricky Interrogation]]<br> - [[01-A5E/3 Classes/Rogue/Rogue#Walk it Back\|Walk It Back]] | | [[Deception]] | **When an ally fails:** *use your reaction* to add a supporting detail. Make a Deception check and use your result instead of theirs. | [[01-A5E/3 Classes/Rogue/Rogue#Walk it Back\|Walk It Back]] | | [[Deception]] | **When you or a friendly creature fails:** *use your reaction* to *spend your inspiration* and undo any consequences of that failed check. | [[00-Balance Of Powers/1-Party/Diego de Castillo/Diego de Castillo#Spend Inspiration - Ingenious Doubletalk\|Spend Inspiration - Ingenious Doubletalk]] | | [[Deception]] | Ask a yes or not question, make opposed Deception checks. On success, you learn whether the target believes the answer to be yes or no, even if they didn’t reply. On failure, you can’t use Tricky Interrogation against that target for 24 hours. | [[01-A5E/3 Classes/Rogue/Rogue#Tricky Interrogation\|Tricky Interrogation]] | | [[Persuasion]] | **When you or a friendly creature fails:** *use your reaction* to *spend your inspiration* and undo any consequences of that failed check. | [[00-Balance Of Powers/1-Party/Diego de Castillo/Diego de Castillo#Spend Inspiration - Ingenious Doubletalk\|Spend Inspiration - Ingenious Doubletalk]] | # Exploration Our campaign will define "Exploration" as any challenge you encounter outside of Combat or a Social encounter. Kind of a catch-all category for everything else. It could be something you encounter during cross-country travel, other activities you might do in a dungeon besides fight or rest, or non-social encounters in a city or town. Some examples include getting pick-pocketed in a city, earthquakes, extreme weather, an obstacle of some kind, detecting hidden doors or traps, puzzles/riddles/ciphers, etc. ## Travel Abilities *To see enhancements to your movement during turn-based action (like combat), see [[#Your Special Movement Abilities]].* These abilities are usable during cross-country (or cross-water) travel. They include any abilities you have associated with your Travel Pace, activities you can perform while traveling, rest, supply, etc. | Check or Skill | Benefit | Source | | ------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------- | | Encumbrance | You count as [one size larger](https://a5e.tools/rules/lifting-and-carrying) when determining your **carrying capacity**. | [Pack Rat](https://a5e.tabletopbytheik.nl/compendium/features/pack_rat_forsaken) | | Encumbrance | Can carry 2 extra [bulky items](https://a5e.tools/rules/bulky-items) | [[00-Balance Of Powers/3-Mechanics/3-Classes/Rogue/Knacks (Skill Tricks)/Loot Runner\|Loot Runner]] | | Long Rest | Only meditate (trance) for 4 hours per night, no penalty to passive Perception during trance. | [Trance](https://a5e.tabletopbytheik.nl/compendium/features/trance_elf) | | Short or Long Rest | Once **between rests** you can use a bonus action to roll a d20 and record the result. You can use the result as a reaction to [[00-Balance Of Powers/1-Party/Diego de Castillo/Reactions\|replace a creature's roll]]. | [Prescient Vision](https://a5e.tabletopbytheik.nl/compendium/features/prescient_vision) | | Short or Long Rest | Brew number of doses of Blackblade poison = [[Proficiency Bonus]]. | [[01-A5E/3 Classes/Rogue/Archetype - Cutthroat#Master of Poisons (3rd level)\|Master of Poisons]] | | Supply | You can go a number of days equal to half your Constitution modifier without suffering any fatigue from lack of Supply. | [Eat Like a Bird](https://a5e.tabletopbytheik.nl/compendium/features/eat_like_a_bird) | | Tools | During a long rest, when you have access to raw materials you can jury-rig an improvised tool kit. | [Improvised Tools](https://a5e.tabletopbytheik.nl/compendium/features/improvised_tools_forsaken) | | Traveling | While **traveling**, you can move stealthily at normal pace | [[01-A5E/3 Classes/Rogue/Knacks (Skill Tricks)/Scout Leader]] | ## Terrain Abilities Abilities associated with terrain types (specific or general). ## Settlement Abilities **Urban Bounty Hunter Connection:** The informant who tipped you off about criminal activity. **Urban Bounty Hunter Memento:** The stolen symbol of a sinister organization; not even your fence will take it off your hands. In addition to abilities which are obvious most or only useful in settlements, this section will also include any enhancements your character has to activities [[03-Mechanics/7-Adventuring/Between Adventures]]. ***Note:** Also check [[#Social]] abilities, as there is some crossover.* | Settlement Type | Ability | Source | Notes | | --------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | City | #localKnowledge | [[00-Balance Of Powers/1-Party/Diego de Castillo/Ear to the Ground\|Ear to the Ground]] | You have a contact in any city you visit, a person who provides information about the people and places of the local area. | | City | If you use your [[00-Balance Of Powers/1-Party/Diego de Castillo/Ear to the Ground\|Ear to the Ground]] feature twice in the same city, you will likely be asked to reciprocate. | [[00-Balance Of Powers/1-Party/Diego de Castillo/Urban Bounty Hunter\|Urban Bounty Hunter]]: Adventures & Advancement | Your trusted contacts will occasionally give you objectives: you gain the free service of up to 8 guards for an assigned task, but you will be expected to act independently in order to achieve these objectives. | ## Detection or Tracking Abilities | Ability | # | Notes | | ---------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | [Elfsight](https://a5e.tabletopbytheik.nl/compendium/features/elfsight_elf_paragon) | #investigationBonus #perceptionBonus | Lightly obscured subjects do not impose disadvantage on your ability checks<br>_**Note:** Lose your heritage traits while transformed into wererat animal or hybrid forms_ | | ~~[New Moon Wererat](https://a5e.tools/node/3116)~~<br><br>(not until next full moon...) | ~~- +30' darkvision<br>- [Advantage](https://a5e.tools/node/130 "Click to view a local node.") on Perception checks that rely on smell.~~ | ~~While transformed into a rat or rat-humanoid hybrid~~ |